05-02-2024, 01:19 PM -
(08-28-2023, 03:56 PM)Colek Wrote: Seems that enabling Force CPU Blit Emulation allows game to be rendered at custom resolution without pixelization - at least in Warrior Within (so same behavior as Rayman 3 HD).
Trying the Prince of Persia Trilogy (BLUS30754) right now on 0.0.32-16396-f1ef3bdc. Sands of Time always had iffy graphics one way or another. I want to confirm the CPU Blit emulation + Write Color Buffers does indeed clean up the pixelization. Should be added in the RPCS3 Wiki page.