08-24-2023, 10:10 PM -
- SYS: RPCS3 0.0.29-15525 Alpha | master
- SYS: Intel® Core i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0
- SYS: Firmware version: 4.90
Playable
Updating post (4). Gameplay FPS is Stable. Graphic/Cutscenes are well-rendered with non-default settings. Sound/Effects are clearly working.
@ Graphic Config (Res. Upscaling)
# Enable Debug Console Mode (Advanced)
# Enable Write Depth Color (Advanced)
# Set Res. Scale Threshold = 512 x 512 (GPU)
@ Detective Vision/Combat focus/Consciousness effect (Res. Upscaling)
# Enable Write Color Buffers (GPU)
# Enable Read Color Buffers (Advanced) => Might effect with random visual rippling & low sharpness outcome.
# Enable Force CPU Blit emulation (Debug)
Showcase Video
Watch Here (Inc. Config + VB = 120Hz)
- SYS: Intel® Core i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0
- SYS: Firmware version: 4.90
Playable
Updating post (4). Gameplay FPS is Stable. Graphic/Cutscenes are well-rendered with non-default settings. Sound/Effects are clearly working.
@ Graphic Config (Res. Upscaling)
# Enable Debug Console Mode (Advanced)
# Enable Write Depth Color (Advanced)
# Set Res. Scale Threshold = 512 x 512 (GPU)
@ Detective Vision/Combat focus/Consciousness effect (Res. Upscaling)
# Enable Write Color Buffers (GPU)
# Enable Read Color Buffers (Advanced) => Might effect with random visual rippling & low sharpness outcome.
# Enable Force CPU Blit emulation (Debug)
Showcase Video
Watch Here (Inc. Config + VB = 120Hz)