Need for Speed: Shift [BLUS30391]
Started by GrantKane




9 posts in this topic
L0WHAWK
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199 posts 24 threads Joined: May 2023
06-16-2023, 11:09 AM -
#7
RPCS3 v0.0.28-15209-d08fea55 Alpha | master
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX-FA
Operating system: Windows 11

Playable, with a steady 55-60fps
No lock up, everything looked and played great.

The only thing I really changed was, the SPU Decoder to (ASMJIT)
I would get a random lockups when using the default (LLVM)

Under the GPU section, Wiki just says to enable the Write Color Buffers, but I also enabled the Multi-Thread RSX and the Asynchronous Texture Streaming.
This game looks and plays great with the output scaling enabled to "FidelityFX Super Resolution, and then set the sharpness to 100.. The game looks extra sweet!!!


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Messages In This Thread
Need for Speed: Shift [BLUS30391] - by GrantKane - 01-12-2018, 10:36 PM
RE: Need for Speed: Shift [BLUS30391] - by r00lz - 03-08-2021, 08:12 PM
Need for Speed - Shift [BLUS30391] - by L0WHAWK - 06-16-2023, 11:09 AM

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