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Full Version: Need for Speed: Shift [BLUS30391]
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RPCS3 v0.0.4-6305-51a2b43d8 Alpha | HEAD
Black screen after choosing a language.
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RPCS3 v0.0.5-7338-16dcbe8c Alpha | HEAD
The game doesn't react on pressing keys.
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In game. 
SPU Decoder: Recompiler (ASMJIT)
Firmware Libraries set: libsysutil_np_trophy.sprx

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The Game is playable, depending the hardware

The game is working if you remove the trophy folder in the folder of the game and run at 20fps more or less. On my laptop ROG (I7 7700HQ 2.80ghZ, ram 8go and GTX 1050 the game run, but on my other PC ( i5-9400F 2.90GHz ram 8go and GTX 1650) the game crash when get in-game. I used the same version of RPCS3 on the two computers, i've the latest driver's update and the same config for the game and i tried many option but the game still crash on the second PC and not on the laptop.

Any idea why the game is crashing on my 2nd computer?

New test and still the same, the game run well on my old laptop and crash when in-game on my new PC


How can i fix this for the game playable on my PC ? Any settings ?




i finished the first championship, only one crash the game run at 20 fps with write color buffers on my old laptop



Here the new log from my laptop with Recompiler LLVM and write color buffers. The game run at 20 fps
RPCS3 v0.0.15-12073-56d34e0e

moving to ingame
RPCS3 Version: 0.0.21-13349-f3a325fe Alpha

With the settings on the official settings page, (Vulkan) was able to complete the first 2 races (test and first actual race), but then the game freezes :-(

Anyone had more luck?
RPCS3 v0.0.28-15209-d08fea55 Alpha | master
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX-FA
Operating system: Windows 11

Playable, with a steady 55-60fps
No lock up, everything looked and played great.

The only thing I really changed was, the SPU Decoder to (ASMJIT)
I would get a random lockups when using the default (LLVM)

Under the GPU section, Wiki just says to enable the Write Color Buffers, but I also enabled the Multi-Thread RSX and the Asynchronous Texture Streaming.
This game looks and plays great with the output scaling enabled to "FidelityFX Super Resolution, and then set the sharpness to 100.. The game looks extra sweet!!!
Here is video of it running, career mode.
https://youtu.be/KC0cnbr917M
As of 11/21, it cannot load at all and will crash as: Access violation reading location 0xa0 (unmapped memory) .