The Last Of Us: Part 1 unplayable with Shader Compiling
Started by Unamelable




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Unamelable
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2 posts 1 threads Joined: Apr 2023
04-15-2023, 03:48 PM -
#3
(04-04-2023, 09:40 PM)Ani Wrote: Shader Mode: Async with Shader Interpreter

Besides get, get a better CPU, yours is pretty bad so the game is not going to run well

Okay, i upgraded to Ryzen 5 5500 + RX 6600 XT + 16 GB RAM
I reset my config (set settings from compatability list cfg)
When im trying to use 1080p game crashes with: F {PPU[0x1000000] Thread (main_thread) [0x00a55684]} VM: Access violation reading location 0x0 (unmapped memory)
But if i set to 720 back, problem solves (how to set 1080p with scaling?)
Now when i load game (on SSD). Location is unrendered!
And also how i can disable showing (Compiling Shaders) widow?

Please can you help me with that??


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RE: The Last Of Us: Part 1 unplayable with Shader Compiling - by Unamelable - 04-15-2023, 03:48 PM

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