Armored Core: Verdict Day [BLUS31194]
Started by gespenst




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Aldracity
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8 posts 1 threads Joined: May 2018
12-15-2022, 09:20 AM -
#7
Behold, my extreme boredom and lack of skill. I tried digging through my log files above, and the only thing that stands out is this sequence (below taken from log_instantfail_mash):

·W 0:01:04.166988 {PPU[0x1000049] Thread (Ac4SortieScene) [0x0019256c]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd022cc60)
·! 0:01:04.167475 {PPU[0x1000049] Thread (Ac4SortieScene) [0x0018fe60]} sys_tty: sys_tty_write(ch=0, buf=*0x38a00010, len=34, pwritelen=*0xd022cd20)
·! 0:01:04.168130 {PPU[0x1000049] Thread (Ac4SortieScene) [0x0018fe60]} PPU:

And then I assume the rest is the output for sys_tty_write before hitting, the "VM: Access violation writing location 0x0" string. Fail logs have different addresses for alloc_addr=.

The bolded sequence seems to happen every time before a crash, whether it's before (Ac4SortieScene) or after (main_thread) a mission. There's another output near the start of every log with the same size and flag: timestamp is different, but the bolded output is identical between logs, including alloc_addr=*0xd007fe38

·W 0:00:15.549174 {PPU[0x1000000] Thread (main_thread) [0x012bbd54]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd007fe38)
·W 0:00:15.549661 {PPU[0x1000000] Thread (main_thread) [0x012bb938]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd007fe30)
·W 0:00:15.549697 {PPU[0x1000000] Thread (main_thread) [0x012bbd54]} sys_memory: sys_memory_allocate(size=0x80000, flags=0x200, alloc_addr=*0xd007fe38)
·W 0:00:15.549940 {PPU[0x1000000] Thread (main_thread) [0x012bb938]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd007fe30)
·W 0:00:15.549973 {PPU[0x1000000] Thread (main_thread) [0x012bbd54]} sys_memory: sys_memory_allocate(size=0x480000, flags=0x200, alloc_addr=*0xd007fe38)
·W 0:00:15.551824 {PPU[0x1000000] Thread (main_thread) [0x012bb938]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd007fe30)
·W 0:00:15.551867 {PPU[0x1000000] Thread (main_thread) [0x012bbd54]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd007fe38)
·W 0:00:15.552390 {PPU[0x1000000] Thread (main_thread) [0x012bb938]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd007fe30)

I've just barely started playing with Firmware Libraries - the only fun finding is that LLE libaudio.sprx seems to have a 100% success rate ending missions...but it also mutes everything and you sit around for ages waiting for the lack of mission end audio to finish.

RPCS3 v0.0.25-14478-812224f7 Alpha | master

Just tested it again with PPU Interpreter (static), still getting end of mission crashes from the same call. From attached log file:

·W 0:10:05.654258 {PPU[0x1000000] Thread (main_thread) [0x0019256c]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd0079c30)
·! 0:10:05.654772 {PPU[0x1000000] Thread (main_thread) [0x0018fe60]} sys_tty: sys_tty_write(ch=0, buf=*0x38a00010, len=34, pwritelen=*0xd0079cf0)
·! 0:10:05.655495 {PPU[0x1000000] Thread (main_thread) [0x0018fe60]} PPU:

//truncated sys_tty_write

·F 0:10:05.656085 {PPU[0x1000000] Thread (main_thread) [0x012d99d8]} SIG: Thread terminated due to fatal error: Invalid instruction: STW r0,0x0000000000000000(r0)
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\PPUInterpreter.cpp:7821[:25], in function operator ())
·W 0:10:05.658040 {PPU[0x1000000] Thread (main_thread) [0x012d99d8]} SYS: Emulation has been frozen! You can either use debugger tools to inspect current emulation state or terminate it.
·! 0:10:05.658148 {PPU[0x1000000] main_thread} SIG: Thread time: 234.625000s (882.774224Gc); Faults: 8 [rsx:8, spu:0]; [soft:0 hard:0]; Switches:[vol:0 unvol:0]; Wait:[149.771s, spur:0]
·W 0:10:05.658972 SYS: CPU Thread 'PPU[0x1000000] main_thread' terminated abnormally!
·! 0:10:08.893806 GUI: Game window close event issued
·! 0:10:08.893963 SYS: Stopping emulator...
This post was last modified: 12-16-2022, 02:43 AM by Aldracity.


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RE: Armored Core: Verdict Day [BLUS31194] - by Aldracity - 12-15-2022, 09:20 AM

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