08-06-2022, 04:28 PM -
(08-06-2022, 12:37 PM)Ani Wrote: We don't use OpenGL ES + this is a Qualcomm extension made for smartphone platforms.
Got it. But it's just another idea on how to make it possible.
I'm trying to find something that doesn't involve RPCS3 itself, like a ReShade. I'm learning that even though it's a fantastic idea, an FPS upscaler instead of a resolution upscaler, no one implemented it in game rendering, only in video editing. That's sad.
It would be awesome if it was an option in Nvidia/AMD/Intel drivers though. Even better if it could be done by the iGPU at the same time the real GPU takes care of the real rendering. Something like a TruMotion co-processor.