Marvel: Ultimate Alliance 2 [BLUS30294]
Started by GrantKane




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solarmystic
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3 posts 1 threads Joined: May 2022
06-08-2022, 01:53 AM -
#3
Game has improved tremendously in the latest master, but should still be considered Ingame since it has dips below 30 FPS to the mid 20s even on my i5-12400F system.

Graphics and video cutscenes look just fine.

Settings used are defaults except for 300% Rendering Resolution, Write Color Buffers and Driver Wake Up Delay set to 100us to help with crashes.

At rendering resolutions higher than 100% but lower than 300%, there is an abnormal purple hue to the ingame graphics, so either play at default RR or if you want to upscale, go straight to 300%.

There's also a very interesting phenomenon, where if you quit to the title screen from within gameplay, the game will close it self, and restart again from rpcs3.

Screenshots and Logfile attached.

System specifications
- SYS: RPCS3 v0.0.22-13761-8d46840e Alpha | master
- SYS: 12th Gen Intel® Core™ i5-12400F | 12 Threads | 31.86 GiB RAM | TSC: 2.496GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19043, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070 Ti' running on driver 511.79.0.0
- SYS: Firmware version: 4.88
This post was last modified: 06-08-2022, 02:30 AM by solarmystic. Edit Reason: Formatting.


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.gz   RPCS3.log.gz (Size: 846.42 KB / Downloads: 20)


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RE: Marvel: Ultimate Alliance 2 [BLUS30294] - by solarmystic - 06-08-2022, 01:53 AM

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