Marvel: Ultimate Alliance 2 [BLUS30294] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Marvel: Ultimate Alliance 2 [BLUS30294] (/showthread.php?tid=183220) |
RE: Marvel: Ultimate Alliance 2 [BLUS30294] - GrantKane - 04-05-2017 RPCS3 v0.0.2-3-6548807 Alpha Black screen after intro copyrights. RE: Marvel: Ultimate Alliance 2 [BLUS30294] - Deminating - 06-06-2018 RPCS3 v0.0.5-6905-dde4a9c6e Alpha | HEAD Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX Needs OGL to show graphics ingame. Still runs fairly poorly and the graphics are not working well. RE: Marvel: Ultimate Alliance 2 [BLUS30294] - solarmystic - 06-08-2022 Game has improved tremendously in the latest master, but should still be considered Ingame since it has dips below 30 FPS to the mid 20s even on my i5-12400F system. Graphics and video cutscenes look just fine. Settings used are defaults except for 300% Rendering Resolution, Write Color Buffers and Driver Wake Up Delay set to 100us to help with crashes. At rendering resolutions higher than 100% but lower than 300%, there is an abnormal purple hue to the ingame graphics, so either play at default RR or if you want to upscale, go straight to 300%. There's also a very interesting phenomenon, where if you quit to the title screen from within gameplay, the game will close it self, and restart again from rpcs3. Screenshots and Logfile attached. System specifications - SYS: RPCS3 v0.0.22-13761-8d46840e Alpha | master - SYS: 12th Gen Intel® Core i5-12400F | 12 Threads | 31.86 GiB RAM | TSC: 2.496GHz | AVX+ | FMA3 - SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19043, Service Pack: none, Compatibility mode: 0 - RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070 Ti' running on driver 511.79.0.0 - SYS: Firmware version: 4.88 |