MotorStorm: Pacific Rift [BCES00129]
Started by Dante38490




51 posts in this topic
Jhackler
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3 posts 0 threads Joined: Sep 2020
05-25-2022, 11:06 PM -
#50
(09-12-2021, 12:18 PM)digo Wrote:
(09-12-2021, 11:02 AM)digitaldude Wrote: People are saying its not playable on worse cpu that's above recommended requirement for rpcs3. So its ingame for now.

Oh, I see. Fairwell. So it is playable indeed, but can't be considered as such due to system requirements been higher than the recommended on the quickstart page. That clarifies the status fo the game better. Thanks.

By the way, I'm halfway into the game. No crashes or any other issues.

The grass that is suppose to turn to mud tracks is mud that turns to grass tracks on some tracks and the dynamic lights leave a slight line artifact on some maps. Also the intro video is spotty. These kinds of minor glitches are not allowed for playable status.


Messages In This Thread
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 11-20-2015, 02:59 PM
RE: MotorStorm: Pacific Rift [BCES00129] - by Jhackler - 05-25-2022, 11:06 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 11-22-2015, 03:33 AM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by tambre - 11-22-2015, 06:51 AM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 08-07-2017, 08:53 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by legend80 - 08-08-2017, 04:35 AM

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