10-13-2021, 09:52 AM -
RPCS3 Version: 0.0.18-12892-cd73d738 Alpha
Game can now be played from start to finish without any major graphical issues. 4K scaled res. Mostly 60FPS, with dips in to the 40's.
Of note is the first few minutes of the mission "License to Kill". This is the only part of the game I've seen dip harder in to the 30's, but I've also had two instances of it tanking to below 10FPS. (The log file is me running around this area just in case something can be spotted.)
This screenshot is where the FPS drops happen the worst. The player runs down theses big stairs to progress through the level and it's here where I've seen both instances of below 10FPS. I can't find a way to make that repeatable though.
Having said all that, the game is absolutely "playable" and this section is a very small portion of the game. Maybe you'll want to get someone with lower end hardware to test it first though?
Game can now be played from start to finish without any major graphical issues. 4K scaled res. Mostly 60FPS, with dips in to the 40's.
Of note is the first few minutes of the mission "License to Kill". This is the only part of the game I've seen dip harder in to the 30's, but I've also had two instances of it tanking to below 10FPS. (The log file is me running around this area just in case something can be spotted.)
This screenshot is where the FPS drops happen the worst. The player runs down theses big stairs to progress through the level and it's here where I've seen both instances of below 10FPS. I can't find a way to make that repeatable though.
Having said all that, the game is absolutely "playable" and this section is a very small portion of the game. Maybe you'll want to get someone with lower end hardware to test it first though?
This post was last modified: 10-13-2021, 09:49 PM by Rossa.
Edit Reason: A bit more detail on the FPS issue.