10-09-2021, 08:01 AM -
(09-12-2021, 04:17 PM)Kain Wrote:(05-09-2021, 01:29 AM)Kain Wrote:(07-28-2017, 03:50 PM)Ani Wrote:(07-28-2017, 12:38 PM)davidlong Wrote: hi, i have tried to play this game, it's really good but when i use ultimate skills, the game hangs with errors
"Mem: Access violation reading location 0x1bc"
Please help !!!
https://github.com/RPCS3/rpcs3/wiki/How-...or-Support
---
Someone has to test this game more thoroughly though, initial testing doesn't seem to suffice
The problem still exists.
But I want to say is last year I somehow solved the problem by changing the libraries setting. (can load the cut scene but extremely slow, but I can say still working)
But when I want to play it again today, RPCS3 updated so much and the setting disappeared and I can't make it again.
To explain why ultimate move will have a problem but normal move did not, because ultimate move is actually playing of animation scene, but normal move seems like movement of real time 3D models.
Actually for Masou Kishin 2 which is on PSP, similar problem exists in ultimate move when playing with emulator.
And I tried to enable "libsail.sprx", the game did not crash at the beginning of battle scene, but after dialogue of character, the attack scene did not loaded.
(Normal flow of battle scene: dialogue of character>attack scene)
Do it make any hint to solve it?
Definitely have a solution by changing libraries setting as I did success before.
Reply to myself.
Just turn on libvdec.sprx in Advanced>Firmware Libraries will solve the problem.
Normal voice, but the animation plays very slow, trying to solve this too.
Found that the ultimate move movies are actually video files with extension .pam
But they just be played in slow speed when I play the game.
Perfectly smooth when I play them on a video player software.
Anyone can solve the problem?
Thank you, it works !
The animation is a bit slow but at least I can continue the game now.
Thank you so much.
The same problem of [BLJS10285][Super Robot Wars OG: Saga Masou Kishin F - Coffin of the End] is also solved. The animation is slow though.
Looks like this is what happening :
There are two sets of Firmware Libraries - HLE ( High Level Emulated ) & LLE ( Low Level Emulated ).
The emulator uses HLE Libraries by default, but it crashes the game when trying to play a video file with the HLE version of video library.
Therefore we need to switch to the LLE version of video library. It is slow, but it does not crash the game at least.
This post was last modified: 10-09-2021, 09:04 PM by cimmy210.