RPCS3 v0.0.16-12394-6f874be4 Alpha
AMD® Ryzen™ R5-3600X CPU @ 4.3GHz | 12 Threads | 31.93 GiB RAM | TSC: 4.200GHz | AVX+ | FMA3 |
Operating System: Windows 10 Pro Update 2004 Build 19041.1052
RSX: Found Vulkan-compatible GPU: 'AMD Radeon RX 6700XT' running on Driver Version 2.0.179
SYS: Firmware version: 4.88
Status: In-game
Settings:
- Framelimit: 30
- Write Color Buffer: On
- Asynchronous Texture Streaming On
- Multithreaded RSX: Enabled
What works:
- Can Play All Levels
- Track Editor Works and is Stable
- Can Load Player Made Custom Maps and Game Modes
What doesn't work:
- Some Lighting Glitches Related to Dynamic Lighting from objects like Lightbulbs
- Random Crashes from time to time, but rather rare
- Sometimes RPCS3 can hang when exiting from Moon
Notes: Frame limiter is needed because game will slow down more without it. Also, as of current you must have write colors enabled or game will experience not only lighting bugs and texture issues, but missing graphics and even catastrophic level failure!
AMD® Ryzen™ R5-3600X CPU @ 4.3GHz | 12 Threads | 31.93 GiB RAM | TSC: 4.200GHz | AVX+ | FMA3 |
Operating System: Windows 10 Pro Update 2004 Build 19041.1052
RSX: Found Vulkan-compatible GPU: 'AMD Radeon RX 6700XT' running on Driver Version 2.0.179
SYS: Firmware version: 4.88
Status: In-game
Settings:
- Framelimit: 30
- Write Color Buffer: On
- Asynchronous Texture Streaming On
- Multithreaded RSX: Enabled
What works:
- Can Play All Levels
- Track Editor Works and is Stable
- Can Load Player Made Custom Maps and Game Modes
What doesn't work:
- Some Lighting Glitches Related to Dynamic Lighting from objects like Lightbulbs
- Random Crashes from time to time, but rather rare
- Sometimes RPCS3 can hang when exiting from Moon
Notes: Frame limiter is needed because game will slow down more without it. Also, as of current you must have write colors enabled or game will experience not only lighting bugs and texture issues, but missing graphics and even catastrophic level failure!
This post was last modified: 06-13-2021, 02:58 PM by Ani.