09-19-2020, 02:41 PM -
The crashes at the end of the race are not related to that error or caused by a faulty dump. It's similar to the desync issues other GT games suffer from, but it has a different effect on GT5 Prologue, instead of completely freezing the game in the middle of the race, the audio cuts out and it freezes in the next loading screen. If you manage to finish a race without the audio cutting out you'll notice that the game will go back to the menus just fine and you'll be able to start a new race, but sooner or later the audio will cut out and the game will freeze after finishing a race. Performance is pretty good on my i7-4770 and outside the freezes it's pretty much playable.