06-30-2020, 06:57 AM -
RPCS3 v0.0.10-10594-5867b3b7 Alpha | HEAD | Firmware version: 4.84
Intel® Core i5-9600K CPU @ 3.70GHz | 6 Threads | 7.92 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Game has improved on performance since late 2019, tried to turn down the SPU Threads to 1 from Auto since it used up my CPU alot, like alot, and while there were issues with the intro slowing down and despite after pressing start making the audio crackle for a bit, fights can reach a stable 30 fps if not in the city's open area (long battle, etc). Crashes are still very around, and there are still performance issues in general with moving around in the city, on top of the fact that the game uses up my CPU like crazy, but i'd say that with some fixes added in, this game can be moved into Playable status.
Intel® Core i5-9600K CPU @ 3.70GHz | 6 Threads | 7.92 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Game has improved on performance since late 2019, tried to turn down the SPU Threads to 1 from Auto since it used up my CPU alot, like alot, and while there were issues with the intro slowing down and despite after pressing start making the audio crackle for a bit, fights can reach a stable 30 fps if not in the city's open area (long battle, etc). Crashes are still very around, and there are still performance issues in general with moving around in the city, on top of the fact that the game uses up my CPU like crazy, but i'd say that with some fixes added in, this game can be moved into Playable status.