Intel HD 4600 stuck at compiling shaders
Started by silverchair




10 posts in this topic
rpcs3user2020
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2 posts 1 threads Joined: Jun 2020
06-26-2020, 03:03 AM -
#8
(08-22-2019, 10:55 PM)silverchair Wrote: Thanks for your reply Ani. Just heads up for anyone else that hit this like I did. I found the last working RPCS3 version for Intel HD 4600 (possibly the others HD graphics as well). It is rpcs3-v0.0.5-7607-25b8a425_win64. Ironically, the commit that broke it was made on Christmas, nice gift from kd-11 to us Intel HD gamers out there Smile

More heads up - I tried ALL Intel HD drivers for my 4th gen, including such from 2013 and also modded ones. The new implementation of RPCS3 would not work with any, always the same error from the log.

Linux is not viable for me as all my front-ends are based on Windows, but would appreciate if a Linux enthusiast tries the MESA drivers Ani mentions and share feedback here.

Cheers!

Was curious, so I wanted to take a look at the MESA drivers everyone talks about, it appears the link is dead: https://01.org/linuxgraphics






yea i ran into same problem with another pc.....that one was running Intel HD 5500....

7607 indeed worked at making rom ran for me as later versions failed miserably....

thanks for the lead.....


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RE: Intel HD 4600 stuck at compiling shaders - by rpcs3user2020 - 06-26-2020, 03:03 AM

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