08-22-2019, 06:29 AM
[attachment=15472][attachment=15472][attachment=15472][attachment=15472]Hi everyone,
New to rpcs3 and trying to get it going on a retro pc console. Unfortunately all 4 games I tried all end up with a black screen with Compiling Shaders message at bottom left of screen. I've confirmed the games work on another machine with Nvidia videocard.
Read the Quickstart Guide. I've read it. It says Intel cards could be problematic in one place, but also says any card with OpenGL 4.3 or later should work. Intel HD 4600 supports OpenGL 4.3
Make sure you're using the latest RPCS3 build. I am using RPCS3 v0.0.6-8536-b0d0f51d Alpha | Firmware version: 4.84
Check if your drivers are up-to-date. Latest win64_15.40.42.5063 drivers
Check if your System matches RPCS3's requirements. 4 core Intel® Core i7-4770S CPU @ 3.10GHz | Intel HD 4600 | 8 GiB RAM | OS is Windows 10 64 bit, latest updates.
Test with Interpreters too. Tried with interpreters too, result was the same - black screen, compiling shaders
Test with both Renders. Intel HD 4600 supports only OpenGL
Pack up your log files. Logs have been attached
Would appreciate any help!
Please do not suggest I use try under Linux, I am using a Windows based front-ends for my emulation and everything is set up. I've seen in some older threads that Intel HD video used to work with RPCS3 in v0.0.5-xxxx-xxxxxxx, so if it ain't working now, then some commit broke it. If determining the last version where it worked is what it takes, then I would do it, as long as some dev is eager to thinker and find which commit broke the Intel HD compatibility.
Also please do not suggest I upgrade my video card. This retro pc machine I have is USFF/USDT and only has MXM slot for MXM 3 A type card. As u may know, those do not exactly sell in stores, only option is 2nd hand in ebay where most cards are really old and weaker than HD 4600, the ones that are worth upgrading cost $250+. Not to mention it's not guaranteed that the video card would actually work (manufacturer mainboard whitelisting)
Thanks in advance again!
New to rpcs3 and trying to get it going on a retro pc console. Unfortunately all 4 games I tried all end up with a black screen with Compiling Shaders message at bottom left of screen. I've confirmed the games work on another machine with Nvidia videocard.
Read the Quickstart Guide. I've read it. It says Intel cards could be problematic in one place, but also says any card with OpenGL 4.3 or later should work. Intel HD 4600 supports OpenGL 4.3
Make sure you're using the latest RPCS3 build. I am using RPCS3 v0.0.6-8536-b0d0f51d Alpha | Firmware version: 4.84
Check if your drivers are up-to-date. Latest win64_15.40.42.5063 drivers
Check if your System matches RPCS3's requirements. 4 core Intel® Core i7-4770S CPU @ 3.10GHz | Intel HD 4600 | 8 GiB RAM | OS is Windows 10 64 bit, latest updates.
Test with Interpreters too. Tried with interpreters too, result was the same - black screen, compiling shaders
Test with both Renders. Intel HD 4600 supports only OpenGL
Pack up your log files. Logs have been attached
Would appreciate any help!
Please do not suggest I use try under Linux, I am using a Windows based front-ends for my emulation and everything is set up. I've seen in some older threads that Intel HD video used to work with RPCS3 in v0.0.5-xxxx-xxxxxxx, so if it ain't working now, then some commit broke it. If determining the last version where it worked is what it takes, then I would do it, as long as some dev is eager to thinker and find which commit broke the Intel HD compatibility.
Also please do not suggest I upgrade my video card. This retro pc machine I have is USFF/USDT and only has MXM slot for MXM 3 A type card. As u may know, those do not exactly sell in stores, only option is 2nd hand in ebay where most cards are really old and weaker than HD 4600, the ones that are worth upgrading cost $250+. Not to mention it's not guaranteed that the video card would actually work (manufacturer mainboard whitelisting)
Thanks in advance again!