05-01-2020, 04:40 PM -
RPCS3 0.0.10-10312-a568c958 Alpha
- Great job at fixing the issues related to the cars" depth ! It now emulates perfectly !
- Still the little lighting issues, in some parts of the game (road cannot be clearly seen, from cloudy to sunny over time, road is weirdly seen)
- Tested audio since then, audio crackles ingame, and I completely lost the audio overtime (due to buffer issues in the re-diffusion of the race). I can put that to the fact that my CPU might be a little bit weak maybe.
- Shaders are always being compiled it seems, I suppose the weather conditions ingame and/or few things seems to affect a lot.
- Suffering from little weird things (bushes appears and disappears when camera moves)
- Still crashes after finishing a race : E {PPU[0x100001e] Thread (PDI:1000000:302c9750) [0x01482cd0]} SYS: 'sys_rsx_context_attribute' failed with 0x80010002 : CELL_EINVAL [2]. I might be thinking that my dump is faulty or something. I should retry when I can.
- Great job at fixing the issues related to the cars" depth ! It now emulates perfectly !
- Still the little lighting issues, in some parts of the game (road cannot be clearly seen, from cloudy to sunny over time, road is weirdly seen)
- Tested audio since then, audio crackles ingame, and I completely lost the audio overtime (due to buffer issues in the re-diffusion of the race). I can put that to the fact that my CPU might be a little bit weak maybe.
- Shaders are always being compiled it seems, I suppose the weather conditions ingame and/or few things seems to affect a lot.
- Suffering from little weird things (bushes appears and disappears when camera moves)
- Still crashes after finishing a race : E {PPU[0x100001e] Thread (PDI:1000000:302c9750) [0x01482cd0]} SYS: 'sys_rsx_context_attribute' failed with 0x80010002 : CELL_EINVAL [2]. I might be thinking that my dump is faulty or something. I should retry when I can.
This post was last modified: 05-01-2020, 05:02 PM by ShadixAced.
Edit Reason: Added log.