Ninja Gaiden 3: Razor's Edge [BLJM61010]
Started by GrantKane




27 posts in this topic
hecta
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66 posts 5 threads Joined: Aug 2017
04-13-2020, 10:16 PM -
#10
(04-10-2020, 01:22 PM)quick.sliver1 Wrote: Ingame
Gameplay FPS is stable.  Game is playable after multi-boot:
  • Bypass TEMCO logo (No Blackscreen)
  • Correct cutscenes rendering (No dark/discolor cutscenes)
  • Correct gameplay rendering (No discolor gameplay)
Res. upscaling causes discolored in cutscenes/gameplay.  Enable Write Color Buffers (GPU) does nothing
 
# Gameplay FPS = (59~60)
# Cutscenes stable (29~30)
# RPCS3 v0.0.9-10156-e8f9fd54 Alpha
# Default setting
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
 
 
@ IF Blackscreen loading after Temco logo || VM: Access violation writing/reading location (unmapped Memoy)
Select Load automatic and manual selection (Advanced)
                # Enable libsail.sprx (Advanced)                                                             
                # Enable libssl.sprx (Advanced)
Close game screen [not rpcs3 app], re-boot game until it passes.
I can confirm that with libsail and libssl I can bypass the Tecmo logo and go to the main menu (after booting it like 5 times), but as soon as I try to start story mode the game crashes, how many times did you have to boot it to actually go ingame?


Messages In This Thread
RE: Ninja Gaiden 3: Razor's Edge [BLJM61010] - by hecta - 04-13-2020, 10:16 PM
RE: Ninja Gaiden 3: Razor's Edge [BLJM61010] - by Hybrid - 07-24-2017, 01:28 PM
RE: Ninja Gaiden 3: Razor's Edge [BLJM61010] - by Hybrid - 07-31-2017, 05:49 PM

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