MotorStorm: Pacific Rift [BCES00129]
Started by Dante38490




52 posts in this topic
Jgr9
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8 posts 0 threads Joined: Sep 2019
04-02-2020, 06:16 PM -
#38
I'd assume that's the Write Color Buffers.  (but idk for sure).

sigh, performance might have improved a bit for me, closer to 20, maybe reaching 25 at points (besides 30 in a corner and opponents still kills it), but I'm still not sure I can ever expect a full 30 at default res on a 2600K.
This post was last modified: 04-02-2020, 06:19 PM by Jgr9.


Messages In This Thread
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 11-20-2015, 02:59 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Jgr9 - 04-02-2020, 06:16 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 11-22-2015, 03:33 AM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by tambre - 11-22-2015, 06:51 AM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by Dante38490 - 08-07-2017, 08:53 PM
RE: MOTORSTORM: PACIFIC RIFT [BCES00129] - by legend80 - 08-08-2017, 04:35 AM

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