02-27-2020, 03:24 PM -
Windows 10
i7 6700K @ 4.00GHz
16gb RAM
GTX 1060
RPCS3 version 0.0.8-9739-ee46ad1c Alpha now properly plays the tutorial and progresses passed the prior lock on tutorial soft lock. But now encounters a new soft lock later on at the Raid Tutorial where all attempts at raids result in a failure when using default settings. I was able to progress further by changing various settings (LLVM Recompiler, Preferred SPU Threads to auto, enabled accurate xfloat, and enabled SPU Loop Detection.)
Graphics are still blacked out as before with default settings, but are fixed again with "Write Colour Buffers" enabled. Minor graphical errors still persist. (blocky looking layer seen in some of the screen shots)
Default settings run in the 9-15fps range. Was able to see range of 22-29fps after aforementioned changes.
Was able to successfully save and load the game after completing the tutorial.
*Edit: After being able to save and load I tried various settings. Best results so far were from SPU being set to LLVM, disable thread scheduler, enable SPU Loop detection, enable Accurate Xfloat, setting Preferred SPU Threads to 2, and enable Write Colour Buffers.
This still has the blocky graphical errors and there is still a bit of audio stutter, but I was able to achieve a somewhat stable 25fps with these settings.
i7 6700K @ 4.00GHz
16gb RAM
GTX 1060
RPCS3 version 0.0.8-9739-ee46ad1c Alpha now properly plays the tutorial and progresses passed the prior lock on tutorial soft lock. But now encounters a new soft lock later on at the Raid Tutorial where all attempts at raids result in a failure when using default settings. I was able to progress further by changing various settings (LLVM Recompiler, Preferred SPU Threads to auto, enabled accurate xfloat, and enabled SPU Loop Detection.)
Graphics are still blacked out as before with default settings, but are fixed again with "Write Colour Buffers" enabled. Minor graphical errors still persist. (blocky looking layer seen in some of the screen shots)
Default settings run in the 9-15fps range. Was able to see range of 22-29fps after aforementioned changes.
Was able to successfully save and load the game after completing the tutorial.
*Edit: After being able to save and load I tried various settings. Best results so far were from SPU being set to LLVM, disable thread scheduler, enable SPU Loop detection, enable Accurate Xfloat, setting Preferred SPU Threads to 2, and enable Write Colour Buffers.
This still has the blocky graphical errors and there is still a bit of audio stutter, but I was able to achieve a somewhat stable 25fps with these settings.
This post was last modified: 02-27-2020, 07:20 PM by Noobsfakeaccount.