12-08-2019, 03:23 PM -
The red shit you have is due you using 16x anisotropic filtering. It happens in a lot of Unreal Engine games. Use auto, and if that doesn't fix it, try changing resolution scale threshold to 512x512. Or, just use 100% scaling.
Other than that, idk it's pretty close to playable if the color was the only other issue.
Other than that, idk it's pretty close to playable if the color was the only other issue.
This post was last modified: 12-08-2019, 03:25 PM by Asinine.