11-18-2019, 03:02 AM -
RPCS3 v0.0.7-9145-db4e201f Alpha | HEAD | Firmware version: 4.85
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | TSC: Bad | AVX+ | TSX
Audio now stops stuttering, hissing and popping, but after a while, audio stops completely. Also now get random mem access violations that never used to occur,
E {PPU[0x1000062] Thread (uMovie:muxDecodeThread) [0x017e53a0]} 'cellVdecDecodeAu' failed with 0x80610103 : CELL_VDEC_ERROR_BUSY [1]
E {PPU[0x1000062] Thread (uMovie:muxDecodeThread) [0x017e53a0]} 'cellVdecDecodeAu' failed with 0x80610103 : CELL_VDEC_ERROR_BUSY [2]
E {PPU[0x1000062] Thread (uMovie:muxDecodeThread) [0x017e53a0]} 'cellVdecDecodeAu' failed with 0x80610103 : CELL_VDEC_ERROR_BUSY [3]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [2]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [2]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [2]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [2]
F {PPU[0x1000000] Thread (main_thread) [0x00bea924]} MEM: Access violation writing location 0x0
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.93 GiB RAM | TSC: Bad | AVX+ | TSX
Audio now stops stuttering, hissing and popping, but after a while, audio stops completely. Also now get random mem access violations that never used to occur,
E {PPU[0x1000062] Thread (uMovie:muxDecodeThread) [0x017e53a0]} 'cellVdecDecodeAu' failed with 0x80610103 : CELL_VDEC_ERROR_BUSY [1]
E {PPU[0x1000062] Thread (uMovie:muxDecodeThread) [0x017e53a0]} 'cellVdecDecodeAu' failed with 0x80610103 : CELL_VDEC_ERROR_BUSY [2]
E {PPU[0x1000062] Thread (uMovie:muxDecodeThread) [0x017e53a0]} 'cellVdecDecodeAu' failed with 0x80610103 : CELL_VDEC_ERROR_BUSY [3]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [2]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/bgm/source/d1010_bgm.at3” [2]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [1]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31444/USRDIR/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [2]
E {PPU[0x100001a] Thread (sSound::LoadThread) [0x01ad1ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/sound/cutscene/c1/se/eng/d1010_se_eng.at3” [2]
F {PPU[0x1000000] Thread (main_thread) [0x00bea924]} MEM: Access violation writing location 0x0