10-17-2019, 07:17 PM -
rpcs3-v0.0.7-8834-aa659f3c
It's freezing almost in new area (and you have to reboot the game every time until new freeze) but sometimes in the same places or even while loading the last checkpoint. I got this exception when hangs a few times.
And it's completely freezing in almost same place after defeating the guard.
load liblv2.sprx and manual selection libvdec.sprx (for correct cut scenes output)
Got a limit of attachments.
The log file from rpcs3-v0.0.7-8893 but screen caps from 8834 (log was very big because i tried about 2 hours)
rpcs3-v0.0.7-8935-d4ba7f37
Some progress here.
It has seriously problem that doesn't allow to go further (for me). And it's a fast flickering of mess rgb colors.
It's freezing almost in new area (and you have to reboot the game every time until new freeze) but sometimes in the same places or even while loading the last checkpoint. I got this exception when hangs a few times.
Code:
F {RSX [0x7196e9c]} RSX: class std::runtime_error thrown: Unknown primitive type 128
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\gcm_enums.cpp:46)
And it's completely freezing in almost same place after defeating the guard.
load liblv2.sprx and manual selection libvdec.sprx (for correct cut scenes output)
Got a limit of attachments.
The log file from rpcs3-v0.0.7-8893 but screen caps from 8834 (log was very big because i tried about 2 hours)
rpcs3-v0.0.7-8935-d4ba7f37
Some progress here.
It has seriously problem that doesn't allow to go further (for me). And it's a fast flickering of mess rgb colors.
This post was last modified: 10-18-2019, 03:11 PM by notq.
Msi Z370 Gaming Pro Carbon AC, i7-8700K (4,9GHz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit