08-23-2019, 12:16 AM -
https://mesa3d.org/
Again, nothing is broken on RPCS3 side, Intel drivers just can't comply to specs, the syntax on RPCS3 is perfectly valid.
Starting on Skylake, Intel drivers support Vulkan and those at least can go Ingame and don't have issues with shader compiler syntax and whatnot, that's more of an issue on 4th gen where you're stuck with bad OpenGL support.
Again, nothing is broken on RPCS3 side, Intel drivers just can't comply to specs, the syntax on RPCS3 is perfectly valid.
Starting on Skylake, Intel drivers support Vulkan and those at least can go Ingame and don't have issues with shader compiler syntax and whatnot, that's more of an issue on 4th gen where you're stuck with bad OpenGL support.
This post was last modified: 08-23-2019, 12:20 AM by Ani.
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