06-16-2019, 10:11 PM -
(06-14-2019, 04:26 PM)Ani Wrote: Try the latest build first
If the issue also happens there, try SPU LLVM and TSX Disabled (there's currently a regression with TSX that's being fixed)
So I tried the new build and now it just won't start when I use OpenGL, it stays forever at "compiling shaders" with a black screen whenever I open the game (and when I disable TSX + SPU LLVM, it just crashes the first time, and after opening it a second time it stays, again, compiling the shaders forever).
I tried Vulkan and it works, but this build somehow messed up the game since now instead of having a weird bug with the bloom, it makes the screen completely black in some of the camera movements, as you can see here: https://imgur.com/eIja04d
(I also used TSX Disabled and SPU LLVM in here)
This post was last modified: 06-16-2019, 10:12 PM by Nekki Basara.