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Full Version: Bloom effect appears buggy with [email protected] One for All
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Hello. I'm having some weird bug with [email protected] one for all's bloom effect. The game and everything works fine, but for some reason, the bloom looks like this: https://imgur.com/vgem9EO
As you can see, it has some weird square around the character that annulates the bloom, but the rest looks fine.

I've seen someone's gameplay (https://youtu.be/xuqzMiol2r8?t=253) and they don't seem to have this problem. What can I do to solve this? Is there an option in the emulator to fix bloom for some games like this one?
(06-10-2019, 02:28 PM)Ani Wrote: [ -> ]Missing log file
https://github.com/RPCS3/rpcs3/wiki/How-...or-Support
Omg I'm so sorry! Totally forgot, here's the files.
Try the latest build first

If the issue also happens there, try SPU LLVM and TSX Disabled (there's currently a regression with TSX that's being fixed)
(06-14-2019, 04:26 PM)Ani Wrote: [ -> ]Try the latest build first

If the issue also happens there, try SPU LLVM and TSX Disabled (there's currently a regression with TSX that's being fixed)

So I tried the new build and now it just won't start when I use OpenGL, it stays forever at "compiling shaders" with a black screen whenever I open the game (and when I disable TSX + SPU LLVM, it just crashes the first time, and after opening it a second time it stays, again, compiling the shaders forever).

I tried Vulkan and it works, but this build somehow messed up the game since now instead of having a weird bug with the bloom, it makes the screen completely black in some of the camera movements, as you can see here: https://imgur.com/eIja04d

(I also used TSX Disabled and SPU LLVM in here)
Well... any solution?
I have tested this game, This bug started on commit 8253 until now (commit 8231 still normal)