06-04-2019, 01:05 AM -
Build 0.0.6-8180
Computer: Core i5-8600K (OC to 4.2ghz), GTX 1060 3gb, 16gb DDR4
The game runs ok when using PPU Interpreter (fast) and SPU ASMJIT. Other settings include "Load liblv2.sprx only", Lower SPU priority, SPU threads preferred set to 3 and TSX instructions enabled. If I attempt to switch to the PPU LLVM recompiler the game will randomly hang anywhere from 1-10 minutes into gameplay, but running under the interpreter the game does not hang.
Using interpreter cutscenes and smaller areas without a lot of NPCs pulls a solid 28-30 FPS while more densely populated areas slow to 14-18 FPS. I haven't tested in combat yet but will update shortly on that. Overall it's playable but the slowdowns make it not as enjoyable.
Computer: Core i5-8600K (OC to 4.2ghz), GTX 1060 3gb, 16gb DDR4
The game runs ok when using PPU Interpreter (fast) and SPU ASMJIT. Other settings include "Load liblv2.sprx only", Lower SPU priority, SPU threads preferred set to 3 and TSX instructions enabled. If I attempt to switch to the PPU LLVM recompiler the game will randomly hang anywhere from 1-10 minutes into gameplay, but running under the interpreter the game does not hang.
Using interpreter cutscenes and smaller areas without a lot of NPCs pulls a solid 28-30 FPS while more densely populated areas slow to 14-18 FPS. I haven't tested in combat yet but will update shortly on that. Overall it's playable but the slowdowns make it not as enjoyable.