04-14-2019, 03:40 PM -
(04-14-2019, 10:25 AM)digitaldude Wrote: why intro when you got ingame with opengl...
Using OpenGL is a pretty terrible experience right now on it. It technically loads ingame but it's awful to use. With Vulkan being so much faster and some possible regression (I'm still doing some testing on various older builds to see what's going on there) I figured the game should be considered intro as Vulkan is its best bet of getting to a playable state anytime soon, and therefor its Vulkan performance was more important.
I have nothing against it staying as ingame though, just wanted to make sure the issues with Vulkan were properly noted