04-14-2019, 05:10 AM -
RPCS3-0.0.6-7972-df3b46a6 Alpha
Intel i9 9900K
16 GB 3000MHz DDR4
NVIDIA RTX 2080 (Driver 419.67)
Vulkan with default settings
Game should be labeled as INTRO
When using Vulkan, the game loads into the menu fine but will crash with: "F {RSX [0x0030888]} RSX: class std::runtime_error thrown: Assertion Failed! Vulkan API call failed with unrecoverable error: Device lost (Driver crashed with unspecified error or stopped responding and recovered) (VK_ERROR_DEVICE_LOST)
(in file c:\projects\rpcs3\rpcs3\emu\rsx\vk\vkhelpers.h:832)"
Here is the log for the crash on Vulkan:
Vulkan7972.7z (Size: 568.23 KB / Downloads: 4)
Using OpenGL with defualt settings, the game gets ingame. It even plays with fine framerates. However there is some pretty bad audio distortion, and the game is constantly compiling shaders, even after it has been playing for 15+ minutes. There is also some graphic distortion in the pause menu as well as on some player information panels that pop up throughout the game
OpenGL log:
OpenGL1972.7z (Size: 3.46 MB / Downloads: 2)
I think the Vulkan crashing issue may be linked to this issue on github: https://github.com/RPCS3/rpcs3/issues/5699
I'd appreciate if someone with a pascal card could test this for me. Thanks in advance!
Intel i9 9900K
16 GB 3000MHz DDR4
NVIDIA RTX 2080 (Driver 419.67)
Vulkan with default settings
Game should be labeled as INTRO
When using Vulkan, the game loads into the menu fine but will crash with: "F {RSX [0x0030888]} RSX: class std::runtime_error thrown: Assertion Failed! Vulkan API call failed with unrecoverable error: Device lost (Driver crashed with unspecified error or stopped responding and recovered) (VK_ERROR_DEVICE_LOST)
(in file c:\projects\rpcs3\rpcs3\emu\rsx\vk\vkhelpers.h:832)"
Here is the log for the crash on Vulkan:
Vulkan7972.7z (Size: 568.23 KB / Downloads: 4)
Using OpenGL with defualt settings, the game gets ingame. It even plays with fine framerates. However there is some pretty bad audio distortion, and the game is constantly compiling shaders, even after it has been playing for 15+ minutes. There is also some graphic distortion in the pause menu as well as on some player information panels that pop up throughout the game
OpenGL log:
OpenGL1972.7z (Size: 3.46 MB / Downloads: 2)
I think the Vulkan crashing issue may be linked to this issue on github: https://github.com/RPCS3/rpcs3/issues/5699
I'd appreciate if someone with a pascal card could test this for me. Thanks in advance!
This post was last modified: 04-14-2019, 05:10 AM by connorwalks.