Koihime Enbu [BLJM61274]
Started by Yagami Light9




16 posts in this topic
Asinine
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12-17-2018, 03:23 PM -
#17
Ah, didn't expect that. Also you probably shouldn't use 16x anisotropic filtering with this game it's likely going to make the sprites look worse use auto instead. In blazblue games and p4 arena the sprites look particularly bad with forced anisotropic filtering.


Messages In This Thread
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 02-15-2016, 08:00 PM
RE: Koihime Enbu [BLJM61274] - by shinslash - 02-05-2018, 09:18 AM
RE: Koihime Enbu [BLJM61274] - by DIO-neko - 12-15-2018, 11:26 PM
RE: Koihime Enbu [BLJM61274] - by Asinine - 12-16-2018, 10:49 PM
RE: Koihime Enbu [BLJM61274] - by DIO-neko - 12-17-2018, 11:04 AM
RE: Koihime Enbu [BLJM61274] - by Asinine - 12-17-2018, 03:23 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 03-13-2016, 02:38 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 03-22-2016, 08:53 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-01-2016, 01:56 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-03-2016, 08:07 AM
RE: Koihime Enbu [BLJM61274] - by tambre - 04-03-2016, 09:14 AM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-03-2016, 03:03 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 04-06-2016, 07:46 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 05-24-2016, 04:13 PM
RE: Koihime Enbu [BLJM61274] - by digitaldude - 02-02-2017, 08:17 PM
RE: Koihime Enbu [BLJM61274] - by Yagami Light9 - 02-03-2017, 10:20 PM
RE: Koihime Enbu [BLJM61274] - by Annie - 02-06-2017, 10:58 PM

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