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Full Version: Koihime Enbu [BLJM61274]
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Yagami Light9

DX12
[Image: t2626404_1.png] [Image: t2626407_4.png][Image: t2626406_3.png][Image: t2626405_2.png]

LLE :
cellRudp_Library v1.1
CellSail_Library v1.1
CellSpursJq_Library v1.1
CellSre_Library v1.1

Settings:
-PPU - Interpreter 2
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-XAudio

Log : https://gist.github.com/SakataGintokiYT/...f844df0037

Quote:{PPU Thread[0x2c3] (_libsail-control)[0x0425a834]} Exception: Access violation reading location 0x00000000
(in file ..\Utilities\Thread.cpp:1133, in function throw_access_violation)

Yagami Light9

Yagami Light9

[a0444bf1]
Vulkan API

Yagami Light9

#Half playable [ OGL / Vulkan API ]

*DX12 no change

[b9cd0eb9] #appveyor
OGL
[Image: t2661166_1.jpg][Image: t2661173_2222233.jpg][Image: t2661168_3.jpg][Image: t2661167_2.jpg]

3.55
LLE:
CellSpursJq_Library v1.1
CellSre_Library v1.1
CellFiber_Library v1.1
-------------------------------------------------------------------------------------
CellAtrac_Library v1.1 - working music / game freeze
-------------------------------------------------------------------------------------

Settings:
-PPU - Interpreter 2
-SPU - Interpreter ASMJIT
-OpenGL
-1280x720
-VSync
-XAudio

Log : https://gist.github.com/SakataGintokiYT/...e3086537eb

Yagami Light9

@tambre Half playable ?

tambre

Moved.

Yagami Light9

HLE: cellPngDec fixes, Common/DX12/Vulkan: texture formats improved
[edc8b77d]
*Vulkan API
[Image: t2662460_1.jpg]

Yagami Light9

*Vulkan API
[2239435c]-Vulkan/DX12: Texture format fixes

Yagami Light9

Now works on all API
OGL / Vulkan / DX12

DX12 FIX
Commit #1709 [DX12: fix for surface color format]
[Image: t2697150_2.jpg]
[Image: t2697149_1.jpg]
rpcs3-v0.0.1-2017-02-01-9eba0ac5_win64


Goes past intro into menu but as soon as you press a button it freezes. Also the window doesn't display the fps or the game name.
Pages: 1 2