11-07-2018, 11:40 PM -
If playing with a keyboard, you can only go to the "press start" screen
It doesn't work anymore with latest official master builds from https://rpcs3.net/download
The problem:
after booting to the game, if a key in keyboard (for example, "W") is pressed at any moment, the game freezes.
If music is playing, it continues, but there's no sign of the game responding to the inputs.
It seems like it freezes the framebuffer (don't know if it's the right term), as doing alt + ENTER to go fullscreen will show a duplicated image of the game. See below:
Build tested: rpcs3-v0.0.5-7486-90f81659_win64 (the same problem happened to a build from yesterday, and also from the day before yesterday)
Latest build (I've tested) where the game works: rpcs3-v0.0.5-7189-6c62f42d_win64
RPCS3 Settings: (don't know if it's needed, as it might be in the log file)
-Renderer: OpenGL and Vulkan (DX12 isn't recommended (it crashes, anyway));
-Default Resolution: 1280x720, 100% scale;
-Loaded liblv2.sprx only;
-Framelimit: 60
-PPU Decoder: LLVM
-SPU Decoder: ASMJIT
Whenever I copy the files from rpcs3-v0.0.5-7189-6c62f42d_win64 to RPCS3 folder, the game works.
Whenever I copy the files from rpcs3-v0.0.5-7486-90f81659_win64 to RPCS3 folder, the problem happens.
It doesn't work anymore with latest official master builds from https://rpcs3.net/download
The problem:
after booting to the game, if a key in keyboard (for example, "W") is pressed at any moment, the game freezes.
If music is playing, it continues, but there's no sign of the game responding to the inputs.
It seems like it freezes the framebuffer (don't know if it's the right term), as doing alt + ENTER to go fullscreen will show a duplicated image of the game. See below:
Build tested: rpcs3-v0.0.5-7486-90f81659_win64 (the same problem happened to a build from yesterday, and also from the day before yesterday)
Latest build (I've tested) where the game works: rpcs3-v0.0.5-7189-6c62f42d_win64
RPCS3 Settings: (don't know if it's needed, as it might be in the log file)
-Renderer: OpenGL and Vulkan (DX12 isn't recommended (it crashes, anyway));
-Default Resolution: 1280x720, 100% scale;
-Loaded liblv2.sprx only;
-Framelimit: 60
-PPU Decoder: LLVM
-SPU Decoder: ASMJIT
Whenever I copy the files from rpcs3-v0.0.5-7189-6c62f42d_win64 to RPCS3 folder, the game works.
Whenever I copy the files from rpcs3-v0.0.5-7486-90f81659_win64 to RPCS3 folder, the problem happens.
This post was last modified: 11-18-2018, 01:50 AM by alb3530.