NHL 2K10 [BLJS10065]
Started by GrantKane




7 posts in this topic
Asinine
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10-09-2018, 10:50 AM -
#2
When you get an error like this:

·F 0:02:47.580974 {SPU[0x2000001] Thread (VCMathnodeSPUThread) [0x08c5c]} class std::runtime_error thrown: Unknown STOP code: 0x111 (Out_MBox=0x87654321)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:2328)

You can just hit the play button in the RPCS3 ui and the game should resume and keep running. It may crash again shortly after though. From what I can tell, this should be able to go ingame and you're probably experiencing a race condition. I'm going to move this to General Discussion until it can be retested a few more times to confirm it can't go ingame considering the other ID for this game is listed as being able to go ingame.


Messages In This Thread
NHL 2K10 [BLJS10065] - by GrantKane - 10-09-2018, 12:43 AM
RE: NHL 2K10 [BLJS10065] - by Asinine - 10-09-2018, 10:50 AM
RE: NHL 2K10 [BLJS10065] - by GrantKane - 10-09-2018, 07:27 PM
RE: NHL 2K10 [BLJS10065] - by Asinine - 10-12-2018, 04:32 PM
RE: NHL 2K10 [BLJS10065] - by GrantKane - 10-13-2018, 01:05 AM
RE: NHL 2K10 [BLJS10065] - by Asinine - 10-13-2018, 07:31 PM
RE: NHL 2K10 [BLJS10065] - by daflyboys - 04-30-2021, 01:45 PM
RE: NHL 2K10 [BLJS10065] - by digitaldude - 12-03-2022, 11:56 PM

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