09-24-2018, 02:48 PM -
@leebo730 That's not a bug, it's the result of our asynchronous shader implementation, read about it here https://rpcs3.net/blog/2018/08/08/elimin...mentation/
You will see that while the graphics will be broken for a few seconds when loading a new area for the first time as shaders compile instead of stuttering.
@"cleverest" It should work, it does for me. If you want help I suggest following the link above and asking on discord.
You will see that while the graphics will be broken for a few seconds when loading a new area for the first time as shaders compile instead of stuttering.
@"cleverest" It should work, it does for me. If you want help I suggest following the link above and asking on discord.
This post was last modified: 09-24-2018, 02:52 PM by Asinine.