08-23-2018, 08:59 PM -
Using SPU LLVM makes the game get stuck on a black screen after skipping the intro before the main menu, eventually truning the whole RCPS unresponsive. Logs attached.
Changing SPU thread numbers has no real effect on the problem, however I tried using OpenGL renderer which fixes the audio completely, but introduces some lighting flickering even with stric rendering mode.
Changing SPU thread numbers has no real effect on the problem, however I tried using OpenGL renderer which fixes the audio completely, but introduces some lighting flickering even with stric rendering mode.