08-22-2018, 12:37 PM -
The game was mostly running between 4 to 8 fps on the privious build with some minor graphical bugs mostly involving lighting. On the current build(rpcs3 0.0.5-72280874d18f76 Alpha) the fps has gone up to mostly above 10 with some dips to 4-8 however now there are certain missing graphics and flickering mostly around the hero model as i have seen. I have attached the logs and a screenshot along with my config.yml file so you can see the settings i used in case you want to recreate the problem.
Edit: recently i fiddled with the settings a bit more and after changing the spu decoder to ASMJIT launching the game once and then changing it back to LLVM the issue disappeared now the game runs between 8 to 27 fps depending on the location and the number of enemies engaged as far as i can tell
Logs.7z (Size: 1.9 KB / Downloads: 24)
Edit: recently i fiddled with the settings a bit more and after changing the spu decoder to ASMJIT launching the game once and then changing it back to LLVM the issue disappeared now the game runs between 8 to 27 fps depending on the location and the number of enemies engaged as far as i can tell
Logs.7z (Size: 1.9 KB / Downloads: 24)
This post was last modified: 08-23-2018, 12:18 AM by HamutKaput.