06-10-2018, 06:59 PM -
Update: Tested on RPCS3 v0.0.5-6926-53ca2526e Alpha
Footage:
Status: ingame
Sound: mostly fine in the menus, heavy stutter ingame
Image: fine in prerecorded cutscenes and in the menus, depth issues ingame
FPS: stable in the menus (~30FPS), very low ingame (<10 FPS)
Settings: WCB is needed, SPU on ASMJIT and PPU on fast, Vulkan Renderer, Camera Input = Fake, PS Move Handler = Fake, Camera Input = PS Eye
Special notes: The game needs a PS Move, but it also works with the currently implemented experimental PS Move emulation. The calibration process behaves very randomly, so you might need several tries to get past the calibration process
Hardware:
i7 4790k @ 4,5 GHz
Zotac GeForce GTX 970
16 GB DDR3 1600 MHz RAM
Footage:
Status: ingame
Sound: mostly fine in the menus, heavy stutter ingame
Image: fine in prerecorded cutscenes and in the menus, depth issues ingame
FPS: stable in the menus (~30FPS), very low ingame (<10 FPS)
Settings: WCB is needed, SPU on ASMJIT and PPU on fast, Vulkan Renderer, Camera Input = Fake, PS Move Handler = Fake, Camera Input = PS Eye
Special notes: The game needs a PS Move, but it also works with the currently implemented experimental PS Move emulation. The calibration process behaves very randomly, so you might need several tries to get past the calibration process
Hardware:
i7 4790k @ 4,5 GHz
Zotac GeForce GTX 970
16 GB DDR3 1600 MHz RAM