Until Dawn [BCES01556] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Until Dawn [BCES01556] (/showthread.php?tid=197878) |
Until Dawn [BCES01556] - Jon - 01-14-2018 (Test on RPCS3 v0.0.4-6304-4231ea2e Alpha) The game launches properly but it doesn't pass the calibration because you can not emulate the Move button. --------------------------------------- Sound: Until that stage there is only one sound (which plays well). Image: The video behind works fine. FPS: Almost stable, stays between 18 and 22. --------------------------------------- CPU: i3-3210 CPU @ 3.20GHz GPU: Nvidia GTX 1050 2GB Motherboard: Gigabyte H61M-S1 RAM: 4GB (In a short time I will change all the components) RE: Until Dawn [BCES01556] - Asinine - 01-14-2018 Still no log file or version identifier, please read https://forums.rpcs3.net/thread-196671.html before submitting a compatibility report. Maybe check some other posts to see how it is done. Just edit the post above and i can move it back to the right location. RE: Until Dawn [BCES01556] - Grima04 - 06-10-2018 Update: Tested on RPCS3 v0.0.5-6926-53ca2526e Alpha Footage: Status: ingame Sound: mostly fine in the menus, heavy stutter ingame Image: fine in prerecorded cutscenes and in the menus, depth issues ingame FPS: stable in the menus (~30FPS), very low ingame (<10 FPS) Settings: WCB is needed, SPU on ASMJIT and PPU on fast, Vulkan Renderer, Camera Input = Fake, PS Move Handler = Fake, Camera Input = PS Eye Special notes: The game needs a PS Move, but it also works with the currently implemented experimental PS Move emulation. The calibration process behaves very randomly, so you might need several tries to get past the calibration process Hardware: i7 4790k @ 4,5 GHz Zotac GeForce GTX 970 16 GB DDR3 1600 MHz RAM RE: Until Dawn [BCES01556] - Asinine - 06-11-2018 Moving to intro, the game crashed a few seconds after you could control the character. RE: Until Dawn [BCES01556] - Jon - 06-16-2018 UPDATE: Tested on RPCS3 v0.0.5-6955-2bc4cb4e5 Alpha Playable but with very low FPS (2-5) Settings: PPU on Interpreter (fast), SPU on ASMJIT Recompiler, Vulkan, Camera Input: Fake, PS Move Handler: Fake, Camera Input: PS Eye. Footage: https://youtu.be/3pt_84PvKYM RE: Until Dawn [BCES01556] - Jon - 07-14-2018 UPDATE: Tested on RPCS3 v0.0.5-7096-46abe0f31 Alpha I have played Chapter 8 (February Demo) this time. Footage: Status: Ingame Playable but with very low FPS (2-5) Settings: PPU on Interpreter (fast), SPU on ASMJIT Recompiler, Vulkan. Write Color Buffers is needed. RE: Until Dawn [BCES01556] - Jon - 04-15-2020 UPDATE: Tested on RPCS3 v0.0.9-10214-20f53e65 Alpha Footage: Status: Ingame Sound: fine in menus, sometimes it mutes for a while ingame Image: mostly fine FPS: menus 25FPS, low ingame (9-12 FPS) Settings: SPU on LLVM and PPU on fast, Vulkan Renderer, Camera Input = PS Eye, PS Move Handler = Mouse, Camera Settings = Fake Hardware: AMD Ryzen 5 1600 3.2GHz GeForce GTX 1050 2GB 8 GB DDR4 1200 MHz RAM |