05-29-2018, 08:11 PM -
Just tested this (the NPHB00092 version anyway) with the new LLVM SPU Decoder and the game seemingly no longer crashes - I've just been able to run through a few rounds of the game before quitting. The music is intermittent and there are no sound effects at the moment, but I propose that this now moves to 'Playable'.
The NPEB00180 version still fails to boot for the same reason as originally mentioned - does that mean this game require two separate threads?
The NPEB00180 version still fails to boot for the same reason as originally mentioned - does that mean this game require two separate threads?