05-29-2018, 07:37 PM -
(05-29-2018, 02:49 PM)mumu4o Wrote: Help. After 1-2 minutes the game hangs tight. Fixed computer: RPCS3 v0.0.5-6847-2bfafe4b0 Alpha | HEAD
Intel® Xeon® CPU E3-1240 V2 @ 3.40GHz | 8 Threads | 15.95 GiB RAM | AVX
CPU: LLVM Recompiler + ASMJIT Recompiler, SPU Threads (Auto), Firmware settings (Automatically), Additional Settings (Enable thread scheduler+ Enable SPU loop detection)
GPU: Vulkan, 1280x720, 16:9, Flamelimit (Off), Anisotropic Filter (Automatic), Additional Settings (Write Color buffers+Use GPU Texture Scaling)
config.yml > SPU delay penalty: 0
You need to attach an actual log file. Your attachment with copy paste from the emulator's output was removed.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux
Laptop: Ryzen 9 5900HX, Radeon RX 6700M, 2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350, Radeon R9 280X, 2x4G DDR3 1600MHz, Manjaro Linux