05-16-2018, 12:12 AM -
RPCS3 v0.0.5-6742-04ad49de4 Alpha | HEAD
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX
Ingame. Apparently it's been so over a year, ah well.
Still seems to need PPU fast and fps is too low for playable.
The first time I loaded into a map it took about 10 minutes but the second time I tried for log it took a little less than a full minute.
Any cached shaders on reboot cause RPCS3 to fatal error at least with Vulkan.
ShareX crashed before I really started playing but I did a game and everything seemed fine. Would probably be playable if the fps was higher (preferably the load times reduced as well).
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX
Ingame. Apparently it's been so over a year, ah well.
Still seems to need PPU fast and fps is too low for playable.
The first time I loaded into a map it took about 10 minutes but the second time I tried for log it took a little less than a full minute.
Any cached shaders on reboot cause RPCS3 to fatal error at least with Vulkan.
ShareX crashed before I really started playing but I did a game and everything seemed fine. Would probably be playable if the fps was higher (preferably the load times reduced as well).