04-26-2018, 02:11 AM -
[Update 4/25 build]
The game no longer need CPU Blit to render correct gfx.
The remaining issues are:
1) "Half screen" issue. Introduced on 3/10/18. See screenshot #1.
2) Maybe related to #1, going from gameplay to menus and back to gameplay causes the colors to get screwed up - starts perfect, then all the colors are wrong, then the whole screen turns into lines after doing this a few times. Strange. See screenshot #2.
3) Stability - game can crash sometimes with a PPU error randomly during gameplay. Example: F {PPU[0x100002a] Thread (RenderThread) [0x0057501c]} MEM: Access violation reading location 0x90040000
Aside from those (major) issues, everything else is perfect: Audio, gfx, performance, etc.
The game no longer need CPU Blit to render correct gfx.
The remaining issues are:
1) "Half screen" issue. Introduced on 3/10/18. See screenshot #1.
2) Maybe related to #1, going from gameplay to menus and back to gameplay causes the colors to get screwed up - starts perfect, then all the colors are wrong, then the whole screen turns into lines after doing this a few times. Strange. See screenshot #2.
3) Stability - game can crash sometimes with a PPU error randomly during gameplay. Example: F {PPU[0x100002a] Thread (RenderThread) [0x0057501c]} MEM: Access violation reading location 0x90040000
Aside from those (major) issues, everything else is perfect: Audio, gfx, performance, etc.
This post was last modified: 04-26-2018, 02:18 AM by legend80.