04-23-2018, 10:56 AM -
Using the most recent version of RPCS3, rpcs3-v0.0.5-6675-bd1d4de4, I still am unable to get any type of loading screen. Still a black screen that jumps to 30 fps sometimes for just a split second, then freezes. Then sometimes says "compiling shaders", while frozen on a black screen. I keep getting the same error though, and that seems to be a PPU issue. I've tried every PPU, SPU, OpenGL, Vulkan, still nothing with the same trap error. Here is the more specific error.
F {PPU[0x1000000] Thread (main_thread) [0x006cd558]} class std::runtime_error thrown: Trap!
(in file Emu\Cell\PPUInterpreter.cpp:3163)
Used Load liblv2
PPU, Interpreter (fast)
SPU, ASMJIT Recompiler
Vulkan
F {PPU[0x1000000] Thread (main_thread) [0x006cd558]} class std::runtime_error thrown: Trap!
(in file Emu\Cell\PPUInterpreter.cpp:3163)
Used Load liblv2
PPU, Interpreter (fast)
SPU, ASMJIT Recompiler
Vulkan