Dengeki Bunko: Fighting Climax Ignition [BLJM61322]
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EdszxNeo
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2 posts 0 threads Joined: Mar 2018
03-06-2018, 04:23 AM -
#8
Emulator version: rpcs3-v0.0.5-6496-91d05111_win64
PS3 Firmware : 4.82


CPU Settings:
  • PPU: LLVM
  • SPU: ASMJIT
  • SPU Threads: 1
  • Enable thread scheduler
  • Lower SPU thread priority
  • Enable SPU loop detection
  • Libraries: Automatic
GPU Settings:
  • Renderer: Vulkan
  • Framelimit: Auto
  • Anisotropic Filter: Auto
  • Resolution: 1280x720p
  • Scale: 100%
  • Texture scaling disabled
Game runs very stable at 60fps most of the time with no graphic glitches, but freezes (music keeps playing) with some of Kuroko's attacks (mostly her teleportation attacks, but seems a bit random, sometimes they play correctly) couldn't even finish one round against her in 10 or more tries.

Tried countless different options but nothing solved it (PPU Interpreter, SPU Threads Auto, Lower SPU Thread Priority Disabled, load liblv2.sprx only, OpenGL Renderer, Write Color Buffers, Strict Rendering Mode)

Also tried these other builds to no avail
rpcs3-v0.0.5-6494-ec0cd9f0_win64
rpcs3-v0.0.5-6464-b61a69c8_win64
rpcs3-v0.0.4-2018-02-21-4c6ceeff_win64
rpcs3-v0.0.4-2018-02-03-c21fa2d8_win64


Attached Files
.7z   RPCS3 log.7z (Size: 379.96 KB / Downloads: 12)


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RE: Dengeki Bunko: Fighting Climax Ignition [BLJM61322] - by EdszxNeo - 03-06-2018, 04:23 AM

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