02-28-2018, 03:32 AM -
(02-26-2018, 07:37 PM)knight0834 Wrote:(02-25-2018, 05:43 AM)Doctour Wrote: Atlantis seems to work using Vulkan instead of OpenGL but you also need to have Write color buffers, Strict rendering, and Disable vertex all selected and also SPU Threads 1 and "Automatically load libraries" also selected,
I can't get my game to work at all. I'm fairly new to emulators so it's probably just me being stupid. I've tried setting all of the settings you all have said to no effect. First the game opened on a black screen (fixed that with the fix above) then it would freeze and crash upon choosing my starter "form" at the beginning of the game (never fixed.) and now today (changed nothing from yesterday) it simply wont open. the whole emulator crashes immediately upon trying to launch the game. Can you, or anyone here, help me please?
Did you ever find a solution? Ive been struggling with this for a while now.
Edit: I solved the error of the game crashing after selecting your weapon of choice. Just deselect "use GPU texture scaling", and you are good to go. Also solves a problem where the opening cinimatic was cut off at the bottom and another issue where sora's face turned blue (opengl) or invisible (Vulkan).
This post was last modified: 02-28-2018, 06:57 AM by lastdance.