01-17-2018, 02:12 PM -
I tested Demon's Souls with these specs:
CPU: i7-4770
GPU: GTX 770 2GB
RAM: 8GB DDR3
The game runs fine with recommended settings, however framerate is very unstable, depending on what's on screen. If I'm looking at a wall I get 30 fps or even more (can't tell how many exactly since frame counter always says 30, but somewhere between 30 and 50), but it drops drastically to 15 or even less if there are NPCs, enemies or a more complex landscape. For example it's very noticeable at Boletarian Palace entrance, looking away from the gate almost doubles fps. There are also some minor audio glitches when fps drops happen, like stuttering or SFX entering loops. I tried changing resolution since I thought it was related to GPU but it made almost no difference. Different numbers of SPU threads made no difference either. Is there something else I can try, or maybe this is simply the best I can get from my configuration?
CPU: i7-4770
GPU: GTX 770 2GB
RAM: 8GB DDR3
The game runs fine with recommended settings, however framerate is very unstable, depending on what's on screen. If I'm looking at a wall I get 30 fps or even more (can't tell how many exactly since frame counter always says 30, but somewhere between 30 and 50), but it drops drastically to 15 or even less if there are NPCs, enemies or a more complex landscape. For example it's very noticeable at Boletarian Palace entrance, looking away from the gate almost doubles fps. There are also some minor audio glitches when fps drops happen, like stuttering or SFX entering loops. I tried changing resolution since I thought it was related to GPU but it made almost no difference. Different numbers of SPU threads made no difference either. Is there something else I can try, or maybe this is simply the best I can get from my configuration?