12-27-2017, 05:21 PM -
Version: RPCS3 v0.0.4-6273-3cf0fb60 Alpha
Hey guys, been getting this error, and this is my first time emulating on the RPCS3.
[color=rgba(255, 255, 255, 0.7)]Unhandled Win32 exception 0x0000005.
Segfault writing location 0000000000000000 at 0000000000000000.
Instruction address: 0000000000000000.
RPCS3 image base: 0000000000010000
[/color]
Log is posted.
I've tried changing between the NULL renderer and the OPENGL one. OPENGL doesn't run the game and gives me the error, however NULL does. It has no screen, just white, but the audio is there.
Is there a possible way I can use DX10 like in PCSX2? Thanks in advanced for any help.
Hey guys, been getting this error, and this is my first time emulating on the RPCS3.
[color=rgba(255, 255, 255, 0.7)]Unhandled Win32 exception 0x0000005.
Segfault writing location 0000000000000000 at 0000000000000000.
Instruction address: 0000000000000000.
RPCS3 image base: 0000000000010000
[/color]
Log is posted.
I've tried changing between the NULL renderer and the OPENGL one. OPENGL doesn't run the game and gives me the error, however NULL does. It has no screen, just white, but the audio is there.
Is there a possible way I can use DX10 like in PCSX2? Thanks in advanced for any help.