12-03-2017, 08:02 AM -
rpcs3-v0.0.4-2017-12-01-8f314c51
ICO
PPU LLVM, SPU ASMJIT
Enable SPU loop detection
Vulkan, Use GPU Texture Scaling
Black Screen after 'Bluepoint games' logo, hang.
ICO
PPU LLVM, SPU ASMJIT
Enable SPU loop detection
Vulkan, Use GPU Texture Scaling
Black Screen after 'Bluepoint games' logo, hang.
Code:
...
E {PPU[0x100000d] Thread (fios mediathread 5) [0x013ffee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/ICO/dfdatas/stglog/object/sdf/uma/texture/_ps3/uma_leg_clutscroll01.ctxr” [1]
E {PPU[0x100000d] Thread (fios mediathread 5) [0x013ffee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/ICO/dfdatas/stglog/object/sdf/uma/texture/_ps3/uma_leg_l_clutscroll01.ctxr” [1]
E {PPU[0x1000000] Thread (main_thread) [0x0139b4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x1000000] Thread (main_thread) [0x0139b4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
E {PPU[0x1000000] Thread (main_thread) [0x0139b4ec]} '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
E {SPU[0x2000005] Thread (BP_SystemCellSpursKernel0)} SPU: [0x0f7bc] Branch-to-next with $LR
S {Audio Thread} XAudio 2.9 initialized
[---Exit---]
E {PPU[0x1000000] Thread (main_thread) [0x00341fc4]} Stat: '_sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [x31]
This post was last modified: 12-03-2017, 01:13 PM by nice_2000.