11-08-2017, 06:15 AM -
With the latest build, if you select "Settings" from the Main Menu, it displays the settings menu but crashes. That is further than I've gotten before.
E {rsx::thread} RSX: Texture resides in render target memory, but requested type is not 2D (0)
F {SPU[0x2000001] Thread (UserSpursCellSpursKernel1)} class std::runtime_error thrown: Unimplemented instruction
(in file Emu\Cell\SPUInterpreter.cpp:362)
F {SPU[0x2000002] Thread (UserSpursCellSpursKernel2)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file Emu\Cell\SPUASMJITRecompiler.cpp:2298)
But wait, there is more! If I select New Game, the opening movie plays. It doesn't seem to progress past a "Now Loading" screen, but there is progress here. We're closer to getting fully in game.
Here is the log from where it hangs/crashes on the Settings menu.
E {rsx::thread} RSX: Texture resides in render target memory, but requested type is not 2D (0)
F {SPU[0x2000001] Thread (UserSpursCellSpursKernel1)} class std::runtime_error thrown: Unimplemented instruction
(in file Emu\Cell\SPUInterpreter.cpp:362)
F {SPU[0x2000002] Thread (UserSpursCellSpursKernel2)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file Emu\Cell\SPUASMJITRecompiler.cpp:2298)
But wait, there is more! If I select New Game, the opening movie plays. It doesn't seem to progress past a "Now Loading" screen, but there is progress here. We're closer to getting fully in game.
Here is the log from where it hangs/crashes on the Settings menu.